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  • Alliances, Achievements and a Lottery


    We've made some great progress over the last few days and I'm pleased to announce some new systems for Lust.



    Still has a long way to go until I'm satisfied with it but for now, you can create your own Alliance or join one that someone else has created.




    This particular system has been looming ever-closer on our Trello board, but after a brief brainwave whilst making a cup of coffee today, we now have a fully functional (and easily expandable) Achievement system. At present, there are only passive achievements (reaches x amount of gold, x amount of successful scares, x amount of trains/courses in the pit/academy, etc) which are working wonderfully. Additional "active" achievements for elements of the game such as creating an alliance, performing your first player search, reading the Evening Flame, etc, are all on a very long list to implement gradually, but will still be in the game before General Availability.




    The fist "in-game" game, if you will, is the Under-National Lottery. Each ticket costs 500g - the more you buy, the greater your chance of winning the pot! The pot consists of the number of tickets purchased x 500g, plus 500g awarded by the system. The draw is automatic and takes place at 8pm every Friday night.


    Stay tuned for some more great updates coming soon!

    Edited by Akkarin

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